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Check for error messages at the bottom of the PicoBlocks
screen.
Make
sure your PicoCricket is on.
Make
sure the PicoCricket antennas are facing the Beamer.
Make
sure the Beamer is plugged in.
Turn
PicoCricket off, then back on.
Make
sure you have the correct parts connected to PicoCricket.
Click on blocks again with wand. (Or double-click with
the cursor arrow.)
To
check to see if PicoBlocks is communicating with your PicoCricket,
go to Sound and drag out a "chirp" block. Click
with the wand on chirp.
If you are using a sensor, your program may be waiting
for the sensor to be triggered.
Reconnect
the blocks in your PicoBlocks program. (Sometimes they
look connected but aren't. They will make a "pop" sound
when they connect.) To make sure they're
connected drag around the top block in the stack--all the
blocks below should move with it. Then download the program
to your PicoCricket again.
Follow the steps in Getting
Started to learn more about using PicoBlocks. |